My University How to Run the Canteen
Stoves first, chefs second, stars third. Public dining can wait.
The canteen is the first building in My University that behaves like a factory. Classrooms spend money. Dorms decorate a score. The kitchen, once the stove line is finished, pays for 211 paperwork and sports expansions. This page is the full loop. If you are still choosing an opening, read Getting Started so you arrive with a Virtue campus and a level-4 chef. If you only want the income stack, skim how to make money and come back for staffing.
Year one: stoves and labs, not a brigade
Open canteen management in year one. Add stoves until you hit forty. Upgrade the recipe lab and the secret-recipe workshop at the same time. When cash dips under a comfortable reserve, pause; bankruptcy in the name of a stove is still bankruptcy. Do not hire a wall of chefs yet. Park the opening cook so the room is not empty, then let the hardware finish.
Principals who upgrade stoves one at a time after hiring forty people create a wage bill with no throughput. Principals who finish hardware first hire once and then watch stars climb. The building priority list puts this queue above dorm gadgets and beside public shops.
Hiring bands and the research seat
When hardware is done, hire about forty cooks around skill 50. Send one to research and the rest to the line. Stars through five and six arrive if you replace anyone whose rating is dragging the room. When comments slide, refresh the staff toward skill 100. A seven-star climb often wants public dining off. Outsiders eat the score faster than students can lift it.
Star rules players keep repeating: you need cooks and dishes a step above the current star, a busy line, and a researcher who never idles. Five pots and five cooks is a baby version of the same idea if you are testing the loop in a tiny save. The live route is still forty and forty.
Menu prices and dish mix matter less than hardware and skill. Still, do not leave a single cheap dish as the whole identity of a six-star hall. Unlock majors and school activities elsewhere; the kitchen only needs the lab ticking.
How the canteen talks to the rest of the campus
A working kitchen lets you drop the emergency tuition squeeze and start caring about graduation rate. It also funds the cash check on the school upgrade icon. Sports halls should not open until this factory exists; otherwise you own empty concrete. Faculty hiring sprees belong after the first surplus summer, not during stove construction.
Public buildings still deserve a monthly glance. They are the bridge, not the rival. If the e-sports stall and the kitchen both want a tick, finish the stove that unlocks a star, then return to shops. The first-decade checklist keeps that argument from happening in year eight.
Random events can still slap the ledger. A doubled logistics wage or a failed inspection does not care that you just hit six stars. Keep the random events sheet nearby. Gift packs, if a storefront issues one, are a bonus tray, not a staffing plan; redeem them from the codes hub.
The canteen is also the building players remember when they write a review. It is the moment the cartoon campus stops being a tapper and becomes a factory. Finish the hardware, hire once, and let the stars do the talking. Everything else on the lawn gets cheaper after that.
Frequently Asked Questions
Quick answers principals ask after the first bankrupt year.
How many stoves should I build in My University?
Forty. Upgrade them together with the recipe lab before you hire a full brigade.
What chef skill should I hire?
Around 50 for the first forty. Refresh toward 100 if ratings slide on the way to six stars.
Why can I not reach seven stars?
Turn public dining off. Outside customers eat the score. Keep one cook on research the whole time.
Should the canteen wait until after sports?
No. The kitchen is the first factory. Sports are the second, and they want a cash cushion the canteen provides.